Maintenance 5/16
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Maintenance 5/16
Now this is a fascinating patch... As usual, details are here. But I'm gonna try (and fail) to sum this up.
-Pets do more damage.
-New system implemented to better explain the game's mechanics in every aspect.
-Crystal Cross Badges are here as a new type of currency. I'm sure you've all heard at least SOMETHING about "Awakened weapons" this and "awakened weapons" that.... Well, they're not out yet, but this is the currency you use to get them (when they do come out).
-Fatigue levels are now implemented. Getting more achievement points will cost you fatigue, which is cleared every week (I'm assuming at every maintenance, but there's no written proof of that, so don't take this for a fact).
But more importantly....
Pets do more damage. My cast speed dog, that two shots mobs in Witchcraft Forest with its Deadly Icicle, does more damage.
/nosebleed
-Pets do more damage.
-New system implemented to better explain the game's mechanics in every aspect.
-Crystal Cross Badges are here as a new type of currency. I'm sure you've all heard at least SOMETHING about "Awakened weapons" this and "awakened weapons" that.... Well, they're not out yet, but this is the currency you use to get them (when they do come out).
-Fatigue levels are now implemented. Getting more achievement points will cost you fatigue, which is cleared every week (I'm assuming at every maintenance, but there's no written proof of that, so don't take this for a fact).
But more importantly....
Pets do more damage. My cast speed dog, that two shots mobs in Witchcraft Forest with its Deadly Icicle, does more damage.
/nosebleed
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